Chat

People in the same room chat in real time over a WebSocket. Type a name and join, then send messages. Every message goes to everyone in the room, you included, and everyone sees a notice when someone joins or leaves. Messages are not saved: you only see what is sent after you join. Names can be up to 30 characters and messages up to 500.

To test with two users, open this page in two browsers. Rooms keep chats apart: /chat?room=<name>, with letters, digits, - or _ (default: lobby). Tests that run in parallel should each use a random room name, so they don't see each other's messages. Wait for the status to show "Connected" before you join.

Room: lobby. Status: Connecting